{"id":135,"date":"2024-02-23T07:41:55","date_gmt":"2024-02-23T07:41:55","guid":{"rendered":"https:\/\/wildtechgames.com\/?p=135"},"modified":"2024-03-09T19:51:15","modified_gmt":"2024-03-09T19:51:15","slug":"my-unreal-engine-learning-journey-day-21-using-stairs-and-bridges","status":"publish","type":"post","link":"https:\/\/wildtechgames.com\/?p=135","title":{"rendered":"My Unreal Engine Learning Journey \u2013 Day 21 \u2013 Using Stairs and Bridges"},"content":{"rendered":"\n<h2 class=\"wp-block-heading\">Introduction:<\/h2>\n\n\n\n<p>The focus today was mostly on level design, adding more things for the player to maneuver through in order to reach the next area.  <\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"760\" src=\"https:\/\/wildtechgames.com\/wp-content\/uploads\/2024\/02\/image-17-1024x760.png\" alt=\"\" class=\"wp-image-137\" srcset=\"https:\/\/wildtechgames.com\/wp-content\/uploads\/2024\/02\/image-17-1024x760.png 1024w, https:\/\/wildtechgames.com\/wp-content\/uploads\/2024\/02\/image-17-300x223.png 300w, https:\/\/wildtechgames.com\/wp-content\/uploads\/2024\/02\/image-17-768x570.png 768w, https:\/\/wildtechgames.com\/wp-content\/uploads\/2024\/02\/image-17.png 1432w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\">Stairs:<\/h2>\n\n\n\n<p>I learned that Unreal Engine has built-in stair creation using the Modeling Mode.  It was super simple to create a staircase of pretty much any length, height or even adjusting the number of individual steps.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Bridges:<\/h2>\n\n\n\n<p>The main focus of this tutorial was to add some height to the level, so after creating the stairs I created a bridge using a megascan mesh.  Initially I used a block shape, but I wanted to make it look at least slightly more realistic, so I replaced it with a megascan I previously used in the very first lava area. I resized it to turn it into a bridge for the player to cross and reach the next map area.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"797\" src=\"https:\/\/wildtechgames.com\/wp-content\/uploads\/2024\/02\/image-18-1024x797.png\" alt=\"\" class=\"wp-image-138\" srcset=\"https:\/\/wildtechgames.com\/wp-content\/uploads\/2024\/02\/image-18-1024x797.png 1024w, https:\/\/wildtechgames.com\/wp-content\/uploads\/2024\/02\/image-18-300x233.png 300w, https:\/\/wildtechgames.com\/wp-content\/uploads\/2024\/02\/image-18-768x598.png 768w, https:\/\/wildtechgames.com\/wp-content\/uploads\/2024\/02\/image-18.png 1461w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\">Conclusion: <\/h2>\n\n\n\n<p>I&#8217;m not spending anywhere close to enough time on level design to make it pretty, but I have a basic understanding of how to use the tools to make it more realistic.  I don&#8217;t plan on spending much time on level design itself as my focus is on learning the tools and completing the tutorial.  I can see how sketching your maps on paper would make this process go a lot smoother.  There is where my Wife&#8217;s artistic skills may come in handy in the future (our kids are also really good at art!).  Should be fun later on when I&#8217;m working on my own ideas, to incorporate their art into the game<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-4-3 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"My Unreal Engine Learning Journey \u2013 Day 21 \u2013 Using Stairs and Bridges\" width=\"640\" height=\"480\" src=\"https:\/\/www.youtube.com\/embed\/1izAh-EwEaE?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>Introduction: The focus today was mostly on level design, adding more things for the player to maneuver through in order to reach the next area. Stairs: I learned that Unreal Engine has built-in stair creation using the Modeling Mode. It was super simple to create a staircase of pretty much any length, height or even [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"om_disable_all_campaigns":false,"_monsterinsights_skip_tracking":false,"footnotes":""},"categories":[1,8],"tags":[10,11,14,9],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 5.0.1.1 - aioseo.com -->\n\t<meta name=\"description\" content=\"Introduction: The focus today was mostly on level design, adding more things for the player to maneuver through in order to reach the next area. Stairs: I learned that Unreal Engine has built-in stair creation using the Modeling Mode. It was super simple to create a staircase of pretty much any length, height or even\" \/>\n\t<meta name=\"robots\" content=\"max-image-preview:large\" \/>\n\t<meta name=\"author\" content=\"wildtechgames.com\"\/>\n\t<link rel=\"canonical\" href=\"https:\/\/wildtechgames.com\/?p=135\" \/>\n\t<meta name=\"generator\" content=\"All in One SEO (AIOSEO) 5.0.1.1\" \/>\n\t\t<meta property=\"og:locale\" content=\"en_US\" \/>\n\t\t<meta property=\"og:site_name\" content=\"WildTechGames: Pioneering Unique and Engaging PC Gaming Experiences. - &quot;Hello from WildTechGames! It&#039;s just me here \u2013 a dad, husband, and passionate game developer. Join me in crafting immersive PC gaming worlds where each story is a personal adventure and every player is part of the family.&quot;\" \/>\n\t\t<meta property=\"og:type\" content=\"article\" \/>\n\t\t<meta property=\"og:title\" content=\"My Unreal Engine Learning Journey \u2013 Day 21 \u2013 Using Stairs and Bridges - WildTechGames: Pioneering Unique and Engaging PC Gaming Experiences.\" \/>\n\t\t<meta property=\"og:description\" content=\"Introduction: The focus today was mostly on level design, adding more things for the player to maneuver through in order to reach the next area. Stairs: I learned that Unreal Engine has built-in stair creation using the Modeling Mode. It was super simple to create a staircase of pretty much any length, height or even\" \/>\n\t\t<meta property=\"og:url\" content=\"https:\/\/wildtechgames.com\/?p=135\" \/>\n\t\t<meta property=\"article:published_time\" content=\"2024-02-23T07:41:55+00:00\" \/>\n\t\t<meta property=\"article:modified_time\" content=\"2024-03-09T19:51:15+00:00\" \/>\n\t\t<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n\t\t<meta name=\"twitter:title\" content=\"My Unreal Engine Learning Journey \u2013 Day 21 \u2013 Using Stairs and Bridges - WildTechGames: Pioneering Unique and Engaging PC Gaming Experiences.\" \/>\n\t\t<meta name=\"twitter:description\" content=\"Introduction: The focus today was mostly on level design, adding more things for the player to maneuver through in order to reach the next area. Stairs: I learned that Unreal Engine has built-in stair creation using the Modeling Mode. It was super simple to create a staircase of pretty much any length, height or even\" \/>\n\t\t<script type=\"application\/ld+json\" class=\"aioseo-schema\">\n\t\t\t{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"BlogPosting\",\"@id\":\"https:\\\/\\\/wildtechgames.com\\\/?p=135#blogposting\",\"name\":\"My Unreal Engine Learning Journey \\u2013 Day 21 \\u2013 Using Stairs and Bridges - WildTechGames: Pioneering Unique and Engaging PC Gaming Experiences.\",\"headline\":\"My Unreal Engine Learning Journey \\u2013 Day 21 \\u2013 Using Stairs and Bridges\",\"author\":{\"@id\":\"https:\\\/\\\/wildtechgames.com\\\/?author=1#author\"},\"publisher\":{\"@id\":\"https:\\\/\\\/wildtechgames.com\\\/#organization\"},\"image\":{\"@type\":\"ImageObject\",\"url\":\"https:\\\/\\\/wildtechgames.com\\\/wp-content\\\/uploads\\\/2024\\\/02\\\/image-17-1024x760.png\",\"@id\":\"https:\\\/\\\/wildtechgames.com\\\/?p=135\\\/#articleImage\"},\"datePublished\":\"2024-02-23T07:41:55+00:00\",\"dateModified\":\"2024-03-09T19:51:15+00:00\",\"inLanguage\":\"en-US\",\"mainEntityOfPage\":{\"@id\":\"https:\\\/\\\/wildtechgames.com\\\/?p=135#webpage\"},\"isPartOf\":{\"@id\":\"https:\\\/\\\/wildtechgames.com\\\/?p=135#webpage\"},\"articleSection\":\"Blog, Game Development, Blueprints, Game Development, Tutorial, Unreal Engine\"},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\\\/\\\/wildtechgames.com\\\/?p=135#breadcrumblist\",\"itemListElement\":[{\"@type\":\"ListItem\",\"@id\":\"https:\\\/\\\/wildtechgames.com#listItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\\\/\\\/wildtechgames.com\",\"nextItem\":{\"@type\":\"ListItem\",\"@id\":\"https:\\\/\\\/wildtechgames.com\\\/?cat=1#listItem\",\"name\":\"Blog\"}},{\"@type\":\"ListItem\",\"@id\":\"https:\\\/\\\/wildtechgames.com\\\/?cat=1#listItem\",\"position\":2,\"name\":\"Blog\",\"item\":\"https:\\\/\\\/wildtechgames.com\\\/?cat=1\",\"nextItem\":{\"@type\":\"ListItem\",\"@id\":\"https:\\\/\\\/wildtechgames.com\\\/?p=135#listItem\",\"name\":\"My Unreal Engine Learning Journey \\u2013 Day 21 \\u2013 Using Stairs and Bridges\"},\"previousItem\":{\"@type\":\"ListItem\",\"@id\":\"https:\\\/\\\/wildtechgames.com#listItem\",\"name\":\"Home\"}},{\"@type\":\"ListItem\",\"@id\":\"https:\\\/\\\/wildtechgames.com\\\/?p=135#listItem\",\"position\":3,\"name\":\"My Unreal Engine Learning Journey \\u2013 Day 21 \\u2013 Using Stairs and Bridges\",\"previousItem\":{\"@type\":\"ListItem\",\"@id\":\"https:\\\/\\\/wildtechgames.com\\\/?cat=1#listItem\",\"name\":\"Blog\"}}]},{\"@type\":\"Organization\",\"@id\":\"https:\\\/\\\/wildtechgames.com\\\/#organization\",\"name\":\"wildtechgames.com\",\"description\":\"\\\"Hello from WildTechGames! It's just me here \\u2013 a dad, husband, and passionate game developer. Join me in crafting immersive PC gaming worlds where each story is a personal adventure and every player is part of the family.\\\"\",\"url\":\"https:\\\/\\\/wildtechgames.com\\\/\"},{\"@type\":\"Person\",\"@id\":\"https:\\\/\\\/wildtechgames.com\\\/?author=1#author\",\"url\":\"https:\\\/\\\/wildtechgames.com\\\/?author=1\",\"name\":\"wildtechgames.com\",\"image\":{\"@type\":\"ImageObject\",\"@id\":\"https:\\\/\\\/wildtechgames.com\\\/?p=135#authorImage\",\"url\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/62319f6a4dae5de42dfb86da3e49b732?s=96&d=mm&r=g\",\"width\":96,\"height\":96,\"caption\":\"wildtechgames.com\"}},{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/wildtechgames.com\\\/?p=135#webpage\",\"url\":\"https:\\\/\\\/wildtechgames.com\\\/?p=135\",\"name\":\"My Unreal Engine Learning Journey \\u2013 Day 21 \\u2013 Using Stairs and Bridges - WildTechGames: Pioneering Unique and Engaging PC Gaming Experiences.\",\"description\":\"Introduction: The focus today was mostly on level design, adding more things for the player to maneuver through in order to reach the next area. Stairs: I learned that Unreal Engine has built-in stair creation using the Modeling Mode. It was super simple to create a staircase of pretty much any length, height or even\",\"inLanguage\":\"en-US\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/wildtechgames.com\\\/#website\"},\"breadcrumb\":{\"@id\":\"https:\\\/\\\/wildtechgames.com\\\/?p=135#breadcrumblist\"},\"author\":{\"@id\":\"https:\\\/\\\/wildtechgames.com\\\/?author=1#author\"},\"creator\":{\"@id\":\"https:\\\/\\\/wildtechgames.com\\\/?author=1#author\"},\"datePublished\":\"2024-02-23T07:41:55+00:00\",\"dateModified\":\"2024-03-09T19:51:15+00:00\"},{\"@type\":\"WebSite\",\"@id\":\"https:\\\/\\\/wildtechgames.com\\\/#website\",\"url\":\"https:\\\/\\\/wildtechgames.com\\\/\",\"name\":\"wildtechgames.com\",\"description\":\"\\\"Hello from WildTechGames! It's just me here \\u2013 a dad, husband, and passionate game developer. Join me in crafting immersive PC gaming worlds where each story is a personal adventure and every player is part of the family.\\\"\",\"inLanguage\":\"en-US\",\"publisher\":{\"@id\":\"https:\\\/\\\/wildtechgames.com\\\/#organization\"}}]}\n\t\t<\/script>\n\t\t<!-- All in One SEO -->\n\n","aioseo_head_json":{"title":"My Unreal Engine Learning Journey \u2013 Day 21 \u2013 Using Stairs and Bridges - WildTechGames: Pioneering Unique and Engaging PC Gaming Experiences.","description":"Introduction: The focus today was mostly on level design, adding more things for the player to maneuver through in order to reach the next area. Stairs: I learned that Unreal Engine has built-in stair creation using the Modeling Mode. It was super simple to create a staircase of pretty much any length, height or even","canonical_url":"https:\/\/wildtechgames.com\/?p=135","robots":"max-image-preview:large","keywords":"","webmasterTools":{"miscellaneous":""},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"BlogPosting","@id":"https:\/\/wildtechgames.com\/?p=135#blogposting","name":"My Unreal Engine Learning Journey \u2013 Day 21 \u2013 Using Stairs and Bridges - WildTechGames: Pioneering Unique and Engaging PC Gaming Experiences.","headline":"My Unreal Engine Learning Journey \u2013 Day 21 \u2013 Using Stairs and Bridges","author":{"@id":"https:\/\/wildtechgames.com\/?author=1#author"},"publisher":{"@id":"https:\/\/wildtechgames.com\/#organization"},"image":{"@type":"ImageObject","url":"https:\/\/wildtechgames.com\/wp-content\/uploads\/2024\/02\/image-17-1024x760.png","@id":"https:\/\/wildtechgames.com\/?p=135\/#articleImage"},"datePublished":"2024-02-23T07:41:55+00:00","dateModified":"2024-03-09T19:51:15+00:00","inLanguage":"en-US","mainEntityOfPage":{"@id":"https:\/\/wildtechgames.com\/?p=135#webpage"},"isPartOf":{"@id":"https:\/\/wildtechgames.com\/?p=135#webpage"},"articleSection":"Blog, Game Development, Blueprints, Game Development, Tutorial, Unreal Engine"},{"@type":"BreadcrumbList","@id":"https:\/\/wildtechgames.com\/?p=135#breadcrumblist","itemListElement":[{"@type":"ListItem","@id":"https:\/\/wildtechgames.com#listItem","position":1,"name":"Home","item":"https:\/\/wildtechgames.com","nextItem":{"@type":"ListItem","@id":"https:\/\/wildtechgames.com\/?cat=1#listItem","name":"Blog"}},{"@type":"ListItem","@id":"https:\/\/wildtechgames.com\/?cat=1#listItem","position":2,"name":"Blog","item":"https:\/\/wildtechgames.com\/?cat=1","nextItem":{"@type":"ListItem","@id":"https:\/\/wildtechgames.com\/?p=135#listItem","name":"My Unreal Engine Learning Journey \u2013 Day 21 \u2013 Using Stairs and Bridges"},"previousItem":{"@type":"ListItem","@id":"https:\/\/wildtechgames.com#listItem","name":"Home"}},{"@type":"ListItem","@id":"https:\/\/wildtechgames.com\/?p=135#listItem","position":3,"name":"My Unreal Engine Learning Journey \u2013 Day 21 \u2013 Using Stairs and Bridges","previousItem":{"@type":"ListItem","@id":"https:\/\/wildtechgames.com\/?cat=1#listItem","name":"Blog"}}]},{"@type":"Organization","@id":"https:\/\/wildtechgames.com\/#organization","name":"wildtechgames.com","description":"\"Hello from WildTechGames! It's just me here \u2013 a dad, husband, and passionate game developer. Join me in crafting immersive PC gaming worlds where each story is a personal adventure and every player is part of the family.\"","url":"https:\/\/wildtechgames.com\/"},{"@type":"Person","@id":"https:\/\/wildtechgames.com\/?author=1#author","url":"https:\/\/wildtechgames.com\/?author=1","name":"wildtechgames.com","image":{"@type":"ImageObject","@id":"https:\/\/wildtechgames.com\/?p=135#authorImage","url":"https:\/\/secure.gravatar.com\/avatar\/62319f6a4dae5de42dfb86da3e49b732?s=96&d=mm&r=g","width":96,"height":96,"caption":"wildtechgames.com"}},{"@type":"WebPage","@id":"https:\/\/wildtechgames.com\/?p=135#webpage","url":"https:\/\/wildtechgames.com\/?p=135","name":"My Unreal Engine Learning Journey \u2013 Day 21 \u2013 Using Stairs and Bridges - WildTechGames: Pioneering Unique and Engaging PC Gaming Experiences.","description":"Introduction: The focus today was mostly on level design, adding more things for the player to maneuver through in order to reach the next area. Stairs: I learned that Unreal Engine has built-in stair creation using the Modeling Mode. It was super simple to create a staircase of pretty much any length, height or even","inLanguage":"en-US","isPartOf":{"@id":"https:\/\/wildtechgames.com\/#website"},"breadcrumb":{"@id":"https:\/\/wildtechgames.com\/?p=135#breadcrumblist"},"author":{"@id":"https:\/\/wildtechgames.com\/?author=1#author"},"creator":{"@id":"https:\/\/wildtechgames.com\/?author=1#author"},"datePublished":"2024-02-23T07:41:55+00:00","dateModified":"2024-03-09T19:51:15+00:00"},{"@type":"WebSite","@id":"https:\/\/wildtechgames.com\/#website","url":"https:\/\/wildtechgames.com\/","name":"wildtechgames.com","description":"\"Hello from WildTechGames! It's just me here \u2013 a dad, husband, and passionate game developer. Join me in crafting immersive PC gaming worlds where each story is a personal adventure and every player is part of the family.\"","inLanguage":"en-US","publisher":{"@id":"https:\/\/wildtechgames.com\/#organization"}}]},"og:locale":"en_US","og:site_name":"WildTechGames: Pioneering Unique and Engaging PC Gaming Experiences. - &quot;Hello from WildTechGames! It's just me here \u2013 a dad, husband, and passionate game developer. Join me in crafting immersive PC gaming worlds where each story is a personal adventure and every player is part of the family.&quot;","og:type":"article","og:title":"My Unreal Engine Learning Journey \u2013 Day 21 \u2013 Using Stairs and Bridges - WildTechGames: Pioneering Unique and Engaging PC Gaming Experiences.","og:description":"Introduction: The focus today was mostly on level design, adding more things for the player to maneuver through in order to reach the next area. Stairs: I learned that Unreal Engine has built-in stair creation using the Modeling Mode. It was super simple to create a staircase of pretty much any length, height or even","og:url":"https:\/\/wildtechgames.com\/?p=135","article:published_time":"2024-02-23T07:41:55+00:00","article:modified_time":"2024-03-09T19:51:15+00:00","twitter:card":"summary_large_image","twitter:title":"My Unreal Engine Learning Journey \u2013 Day 21 \u2013 Using Stairs and Bridges - WildTechGames: Pioneering Unique and Engaging PC Gaming Experiences.","twitter:description":"Introduction: The focus today was mostly on level design, adding more things for the player to maneuver through in order to reach the next area. Stairs: I learned that Unreal Engine has built-in stair creation using the Modeling Mode. It was super simple to create a staircase of pretty much any length, height or even"},"aioseo_meta_data":{"post_id":"135","title":null,"description":null,"keywords":[],"keyphrases":{"focus":{"keyphrase":"","score":0,"analysis":{"keyphraseInTitle":{"score":0,"maxScore":9,"error":1}}},"additional":[]},"primary_term":null,"canonical_url":null,"og_title":null,"og_description":null,"og_object_type":"default","og_image_type":"default","og_image_url":null,"og_image_width":null,"og_image_height":null,"og_image_custom_url":null,"og_image_custom_fields":null,"og_video":"","og_custom_url":null,"og_article_section":null,"og_article_tags":[],"twitter_use_og":false,"twitter_card":"default","twitter_image_type":"default","twitter_image_url":null,"twitter_image_custom_url":null,"twitter_image_custom_fields":null,"twitter_title":null,"twitter_description":null,"schema":{"blockGraphs":[],"customGraphs":[],"default":{"data":{"Article":[],"Course":[],"Dataset":[],"FAQPage":[],"Movie":[],"Person":[],"Product":[],"ProductReview":[],"Car":[],"Recipe":[],"Service":[],"SoftwareApplication":[],"WebPage":[]},"graphName":"BlogPosting","isEnabled":true},"graphs":[]},"schema_type":"default","schema_type_options":null,"pillar_content":false,"robots_default":true,"robots_noindex":false,"robots_noarchive":false,"robots_nosnippet":false,"robots_nofollow":false,"robots_noimageindex":false,"robots_noodp":false,"robots_notranslate":false,"robots_max_snippet":"-1","robots_max_videopreview":"-1","robots_max_imagepreview":"large","priority":null,"frequency":"default","local_seo":null,"breadcrumb_settings":null,"limit_modified_date":false,"ai":null,"created":"2024-02-23 07:29:45","updated":"2025-09-23 20:35:27","seo_analyzer_scan_date":null,"focus_keyword":null,"additional_keywords":null,"truseo_locale":null},"aioseo_breadcrumb":"<div class=\"aioseo-breadcrumbs\"><span class=\"aioseo-breadcrumb\">\n\t\t\t<a href=\"https:\/\/wildtechgames.com\" title=\"Home\">Home<\/a>\n\t\t<\/span><span class=\"aioseo-breadcrumb-separator\">&raquo;<\/span><span class=\"aioseo-breadcrumb\">\n\t\t\t<a href=\"https:\/\/wildtechgames.com\/?cat=1\" title=\"Blog\">Blog<\/a>\n\t\t<\/span><span class=\"aioseo-breadcrumb-separator\">&raquo;<\/span><span class=\"aioseo-breadcrumb\">\n\t\t\tMy Unreal Engine Learning Journey \u2013 Day 21 \u2013 Using Stairs and Bridges\n\t\t<\/span><\/div>","aioseo_breadcrumb_json":[{"label":"Home","link":"https:\/\/wildtechgames.com"},{"label":"Blog","link":"https:\/\/wildtechgames.com\/?cat=1"},{"label":"My Unreal Engine Learning Journey \u2013 Day 21 \u2013 Using Stairs and Bridges","link":"https:\/\/wildtechgames.com\/?p=135"}],"_links":{"self":[{"href":"https:\/\/wildtechgames.com\/index.php?rest_route=\/wp\/v2\/posts\/135"}],"collection":[{"href":"https:\/\/wildtechgames.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/wildtechgames.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/wildtechgames.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/wildtechgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=135"}],"version-history":[{"count":3,"href":"https:\/\/wildtechgames.com\/index.php?rest_route=\/wp\/v2\/posts\/135\/revisions"}],"predecessor-version":[{"id":140,"href":"https:\/\/wildtechgames.com\/index.php?rest_route=\/wp\/v2\/posts\/135\/revisions\/140"}],"wp:attachment":[{"href":"https:\/\/wildtechgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=135"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/wildtechgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=135"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/wildtechgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=135"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}