{"id":141,"date":"2024-02-24T08:24:46","date_gmt":"2024-02-24T08:24:46","guid":{"rendered":"https:\/\/wildtechgames.com\/?p=141"},"modified":"2024-03-09T19:51:19","modified_gmt":"2024-03-09T19:51:19","slug":"my-unreal-engine-learning-journey-day-22-torches-and-bugs","status":"publish","type":"post","link":"https:\/\/wildtechgames.com\/?p=141","title":{"rendered":"My Unreal Engine Learning Journey \u2013 Day 22 \u2013 Torches and&#8230;bugs?"},"content":{"rendered":"\n<h2 class=\"wp-block-heading\">Introduction:<\/h2>\n\n\n\n<p>Creating art\/assets in Unreal Engine is become very enjoyable and surprising when it works out better than expected.  The accidental bugs I create are also always surprising.  <\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"702\" src=\"https:\/\/wildtechgames.com\/wp-content\/uploads\/2024\/02\/image-19-1024x702.png\" alt=\"\" class=\"wp-image-143\" srcset=\"https:\/\/wildtechgames.com\/wp-content\/uploads\/2024\/02\/image-19-1024x702.png 1024w, https:\/\/wildtechgames.com\/wp-content\/uploads\/2024\/02\/image-19-300x206.png 300w, https:\/\/wildtechgames.com\/wp-content\/uploads\/2024\/02\/image-19-768x526.png 768w, https:\/\/wildtechgames.com\/wp-content\/uploads\/2024\/02\/image-19-1536x1053.png 1536w, https:\/\/wildtechgames.com\/wp-content\/uploads\/2024\/02\/image-19.png 1643w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\">Torches:<\/h2>\n\n\n\n<p>Creating things in general is always fun and today was no different. I was able to make a torch using a few shapes mixed together.  Next step was to add the wood look to the handle and the cloth\/burning end using materials.  And of course it&#8217;s not a torch without a flame, so I added a burning\/flame particle effect which I think turned out pretty well.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Bugs:<\/h2>\n\n\n\n<p>However, something went wrong. Whenever I added my torch to my character the movement\/input keys got all mixed up and &#8220;W&#8221; became &#8216;move right&#8217; instead of forward, for example.  I actually ended up fixing the bug after half finishing this blog post. <br><br>The bug was due to an Unreal Engine crash that happened while I was in the middle of making the torch. Specifically the &#8220;Collision Preset&#8221; option got reset to default and I didn&#8217;t notice after recovering from the crash.  I believe this meant while I was pressing &#8220;W&#8221; to run forward, the character thought it was running into a wall (aka the torch) and automatically ran sideways to get around the obstacle.  However, the character was holding the torch\/obstacle so all the movement was broken as a result.<br><br>Unreal Engine does a good job for the most part for file recovery during crashes, this was the first time the auto-save wasn&#8217;t recent enough to catch the above setting change before a crash.  I&#8217;ve had Unreal Engine open for many dozens of hours and this is only the 2nd time it&#8217;s crashed.  <\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"796\" src=\"https:\/\/wildtechgames.com\/wp-content\/uploads\/2024\/02\/image-20-1024x796.png\" alt=\"\" class=\"wp-image-144\" srcset=\"https:\/\/wildtechgames.com\/wp-content\/uploads\/2024\/02\/image-20-1024x796.png 1024w, https:\/\/wildtechgames.com\/wp-content\/uploads\/2024\/02\/image-20-300x233.png 300w, https:\/\/wildtechgames.com\/wp-content\/uploads\/2024\/02\/image-20-768x597.png 768w, https:\/\/wildtechgames.com\/wp-content\/uploads\/2024\/02\/image-20-1536x1194.png 1536w, https:\/\/wildtechgames.com\/wp-content\/uploads\/2024\/02\/image-20.png 1540w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\">Conclusion:<\/h2>\n\n\n\n<p>Bugs are a part of development of any kind, but understanding and fixing them is a very important part of learning.  I enjoy problem solving.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-4-3 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"My Unreal Engine Learning Journey \u2013 Day 22 \u2013 Torches and...bugs?\" width=\"640\" height=\"480\" src=\"https:\/\/www.youtube.com\/embed\/aI52GqyDt6M?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>Introduction: Creating art\/assets in Unreal Engine is become very enjoyable and surprising when it works out better than expected. The accidental bugs I create are also always surprising. Torches: Creating things in general is always fun and today was no different. I was able to make a torch using a few shapes mixed together. Next [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"om_disable_all_campaigns":false,"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"footnotes":""},"categories":[1,8],"tags":[10,11,14,9],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/wildtechgames.com\/index.php?rest_route=\/wp\/v2\/posts\/141"}],"collection":[{"href":"https:\/\/wildtechgames.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/wildtechgames.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/wildtechgames.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/wildtechgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=141"}],"version-history":[{"count":3,"href":"https:\/\/wildtechgames.com\/index.php?rest_route=\/wp\/v2\/posts\/141\/revisions"}],"predecessor-version":[{"id":146,"href":"https:\/\/wildtechgames.com\/index.php?rest_route=\/wp\/v2\/posts\/141\/revisions\/146"}],"wp:attachment":[{"href":"https:\/\/wildtechgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=141"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/wildtechgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=141"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/wildtechgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=141"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}