{"id":160,"date":"2024-02-27T07:13:48","date_gmt":"2024-02-27T07:13:48","guid":{"rendered":"https:\/\/wildtechgames.com\/?p=160"},"modified":"2024-03-09T19:51:33","modified_gmt":"2024-03-09T19:51:33","slug":"my-unreal-engine-learning-journey-day-25-more-torches-and-torches","status":"publish","type":"post","link":"https:\/\/wildtechgames.com\/?p=160","title":{"rendered":"My Unreal Engine Learning Journey \u2013 Day 25 \u2013 More Torches and Torches"},"content":{"rendered":"\n<h2 class=\"wp-block-heading\">Introduction:<\/h2>\n\n\n\n<p>I got back into the tutorial today and focused on the torch pickups, finished the current &#8216;level&#8217; design and added some lighting.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"790\" src=\"https:\/\/wildtechgames.com\/wp-content\/uploads\/2024\/02\/image-26-1024x790.png\" alt=\"\" class=\"wp-image-161\" srcset=\"https:\/\/wildtechgames.com\/wp-content\/uploads\/2024\/02\/image-26-1024x790.png 1024w, https:\/\/wildtechgames.com\/wp-content\/uploads\/2024\/02\/image-26-300x232.png 300w, https:\/\/wildtechgames.com\/wp-content\/uploads\/2024\/02\/image-26-768x593.png 768w, https:\/\/wildtechgames.com\/wp-content\/uploads\/2024\/02\/image-26-1536x1186.png 1536w, https:\/\/wildtechgames.com\/wp-content\/uploads\/2024\/02\/image-26.png 1587w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\">Torches: <\/h2>\n\n\n\n<p>I had previously created the torch pickup item for the player to take, but today I added the interact keybinding for the player to actually take the torch.  It works, but does have a bug where the torch still exists in the game world until I spam the interact key a couple of times.  <\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"729\" src=\"https:\/\/wildtechgames.com\/wp-content\/uploads\/2024\/02\/image-27-1024x729.png\" alt=\"\" class=\"wp-image-162\" srcset=\"https:\/\/wildtechgames.com\/wp-content\/uploads\/2024\/02\/image-27-1024x729.png 1024w, https:\/\/wildtechgames.com\/wp-content\/uploads\/2024\/02\/image-27-300x213.png 300w, https:\/\/wildtechgames.com\/wp-content\/uploads\/2024\/02\/image-27-768x546.png 768w, https:\/\/wildtechgames.com\/wp-content\/uploads\/2024\/02\/image-27-1536x1093.png 1536w, https:\/\/wildtechgames.com\/wp-content\/uploads\/2024\/02\/image-27.png 1549w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\">..and Torches: <\/h2>\n\n\n\n<p>Going through the Quixel Bridge library I was able to find a metal hinge that I ended up using as a kind of sconce for the torch to attach to on the wall.  I like the overall outcome, but it is a bit hard to see the metal on the wall, something I could improve at a later time.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"665\" src=\"https:\/\/wildtechgames.com\/wp-content\/uploads\/2024\/02\/image-28-1024x665.png\" alt=\"\" class=\"wp-image-163\" srcset=\"https:\/\/wildtechgames.com\/wp-content\/uploads\/2024\/02\/image-28-1024x665.png 1024w, https:\/\/wildtechgames.com\/wp-content\/uploads\/2024\/02\/image-28-300x195.png 300w, https:\/\/wildtechgames.com\/wp-content\/uploads\/2024\/02\/image-28-768x499.png 768w, https:\/\/wildtechgames.com\/wp-content\/uploads\/2024\/02\/image-28.png 1525w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"714\" src=\"https:\/\/wildtechgames.com\/wp-content\/uploads\/2024\/02\/image-29-1024x714.png\" alt=\"\" class=\"wp-image-164\" srcset=\"https:\/\/wildtechgames.com\/wp-content\/uploads\/2024\/02\/image-29-1024x714.png 1024w, https:\/\/wildtechgames.com\/wp-content\/uploads\/2024\/02\/image-29-300x209.png 300w, https:\/\/wildtechgames.com\/wp-content\/uploads\/2024\/02\/image-29-768x535.png 768w, https:\/\/wildtechgames.com\/wp-content\/uploads\/2024\/02\/image-29.png 1400w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\">Conclusion:<\/h2>\n\n\n\n<p>With all of it put together the &#8216;level&#8217; turned out pretty nice. I added some coins to help guide and reward the player and a few platform jumps that the player must maneuver to get to the end of the level.  For fun I also added a yellow spot light that illuminates the doorway to the next level, something the player can obviously see from a distance once they look in the right direction.  <\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-4-3 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"My Unreal Engine Learning Journey \u2013 Day 25 \u2013 More Torches and Torches\" width=\"640\" height=\"480\" src=\"https:\/\/www.youtube.com\/embed\/mJNcvHw9JmQ?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>Introduction: I got back into the tutorial today and focused on the torch pickups, finished the current &#8216;level&#8217; design and added some lighting. Torches: I had previously created the torch pickup item for the player to take, but today I added the interact keybinding for the player to actually take the torch. It works, but [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"om_disable_all_campaigns":false,"_monsterinsights_skip_tracking":false,"footnotes":""},"categories":[1,8],"tags":[10,11,14,9],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 5.0.1.1 - aioseo.com -->\n\t<meta name=\"description\" content=\"Introduction: I got back into the tutorial today and focused on the torch pickups, finished the current &#039;level&#039; design and added some lighting. Torches: I had previously created the torch pickup item for the player to take, but today I added the interact keybinding for the player to actually take the torch. It works, but\" \/>\n\t<meta name=\"robots\" content=\"max-image-preview:large\" \/>\n\t<meta name=\"author\" content=\"wildtechgames.com\"\/>\n\t<link rel=\"canonical\" href=\"https:\/\/wildtechgames.com\/?p=160\" \/>\n\t<meta name=\"generator\" content=\"All in One SEO (AIOSEO) 5.0.1.1\" \/>\n\t\t<meta property=\"og:locale\" content=\"en_US\" \/>\n\t\t<meta property=\"og:site_name\" content=\"WildTechGames: Pioneering Unique and Engaging PC Gaming Experiences. - &quot;Hello from WildTechGames! It&#039;s just me here \u2013 a dad, husband, and passionate game developer. 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