{"id":234,"date":"2024-03-12T06:37:22","date_gmt":"2024-03-12T06:37:22","guid":{"rendered":"https:\/\/wildtechgames.com\/?p=234"},"modified":"2024-03-12T06:37:23","modified_gmt":"2024-03-12T06:37:23","slug":"my-unreal-engine-learning-journey-day-37-more-enemies","status":"publish","type":"post","link":"https:\/\/wildtechgames.com\/?p=234","title":{"rendered":"My Unreal Engine Learning Journey \u2013 Day 37 \u2013 More Enemies"},"content":{"rendered":"\n<h2 class=\"wp-block-heading\">Introduction:<\/h2>\n\n\n\n<p>Today I added more enemies to the game that will eventually be armed and shoot back at the player.  <\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"774\" src=\"https:\/\/wildtechgames.com\/wp-content\/uploads\/2024\/03\/image-21-1024x774.png\" alt=\"\" class=\"wp-image-236\" srcset=\"https:\/\/wildtechgames.com\/wp-content\/uploads\/2024\/03\/image-21-1024x774.png 1024w, https:\/\/wildtechgames.com\/wp-content\/uploads\/2024\/03\/image-21-300x227.png 300w, https:\/\/wildtechgames.com\/wp-content\/uploads\/2024\/03\/image-21-768x580.png 768w, https:\/\/wildtechgames.com\/wp-content\/uploads\/2024\/03\/image-21-1536x1160.png 1536w, https:\/\/wildtechgames.com\/wp-content\/uploads\/2024\/03\/image-21.png 1607w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\">More Enemies: <\/h2>\n\n\n\n<p>I copied the metahuman blueprint from the other guards and created a new type, the EnemyArmedGuard.  In order to make him look different I simply changed his shirt to a difference color, gold (thank you Grandma&#8217;s Boy for that idea! &#8211; guilty pleasure movie).  <br><br>On the blueprint side of things I more or less copied what I had previously done for the planks. I gave him HP, ability to take damage, and he ragdolls when his HP reaches zero.  <br><br>Something pointed out in the tutorial I followed, but I also wanted to mention here is that most of the damage and other blueprint nodes related to HP are on the &#8216;Event AnyDamage&#8217; node, so that it&#8217;s only processing when the enemy actually takes damage.  This is a much better approach than using the &#8216;Event Tick&#8217;, which occurs every single frame and could end up created poor performance for the user.  <\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"764\" src=\"https:\/\/wildtechgames.com\/wp-content\/uploads\/2024\/03\/image-22-1024x764.png\" alt=\"\" class=\"wp-image-237\" srcset=\"https:\/\/wildtechgames.com\/wp-content\/uploads\/2024\/03\/image-22-1024x764.png 1024w, https:\/\/wildtechgames.com\/wp-content\/uploads\/2024\/03\/image-22-300x224.png 300w, https:\/\/wildtechgames.com\/wp-content\/uploads\/2024\/03\/image-22-768x573.png 768w, https:\/\/wildtechgames.com\/wp-content\/uploads\/2024\/03\/image-22-1536x1146.png 1536w, https:\/\/wildtechgames.com\/wp-content\/uploads\/2024\/03\/image-22.png 1671w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\">Conclusion:<\/h2>\n\n\n\n<p>This was a simple addition to the game, but most of what I did today was done on my own without tutorial help. Many times throughout the tutorial I&#8217;m following there will be challenges, where they ask you to figure it out on your own using the skills you&#8217;ve learned so far before they show how they did it.  <\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-4-3 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"My Unreal Engine Learning Journey \u2013 Day 37 \u2013 More Enemies\" width=\"640\" height=\"480\" src=\"https:\/\/www.youtube.com\/embed\/vNBOjTq3t24?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>Introduction: Today I added more enemies to the game that will eventually be armed and shoot back at the player. More Enemies: I copied the metahuman blueprint from the other guards and created a new type, the EnemyArmedGuard. In order to make him look different I simply changed his shirt to a difference color, gold [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"om_disable_all_campaigns":false,"_monsterinsights_skip_tracking":false,"footnotes":""},"categories":[1],"tags":[],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 5.0.1.1 - aioseo.com -->\n\t<meta name=\"description\" content=\"Introduction: Today I added more enemies to the game that will eventually be armed and shoot back at the player. More Enemies: I copied the metahuman blueprint from the other guards and created a new type, the EnemyArmedGuard. In order to make him look different I simply changed his shirt to a difference color, gold\" \/>\n\t<meta name=\"robots\" content=\"max-image-preview:large\" \/>\n\t<meta name=\"author\" content=\"wildtechgames.com\"\/>\n\t<link rel=\"canonical\" href=\"https:\/\/wildtechgames.com\/?p=234\" \/>\n\t<meta name=\"generator\" content=\"All in One SEO (AIOSEO) 5.0.1.1\" \/>\n\t\t<meta property=\"og:locale\" content=\"en_US\" \/>\n\t\t<meta property=\"og:site_name\" content=\"WildTechGames: Pioneering Unique and Engaging PC Gaming Experiences. - &quot;Hello from WildTechGames! It&#039;s just me here \u2013 a dad, husband, and passionate game developer. Join me in crafting immersive PC gaming worlds where each story is a personal adventure and every player is part of the family.&quot;\" \/>\n\t\t<meta property=\"og:type\" content=\"article\" \/>\n\t\t<meta property=\"og:title\" content=\"My Unreal Engine Learning Journey \u2013 Day 37 \u2013 More Enemies - WildTechGames: Pioneering Unique and Engaging PC Gaming Experiences.\" \/>\n\t\t<meta property=\"og:description\" content=\"Introduction: Today I added more enemies to the game that will eventually be armed and shoot back at the player. More Enemies: I copied the metahuman blueprint from the other guards and created a new type, the EnemyArmedGuard. In order to make him look different I simply changed his shirt to a difference color, gold\" \/>\n\t\t<meta property=\"og:url\" content=\"https:\/\/wildtechgames.com\/?p=234\" \/>\n\t\t<meta property=\"article:published_time\" content=\"2024-03-12T06:37:22+00:00\" \/>\n\t\t<meta property=\"article:modified_time\" content=\"2024-03-12T06:37:23+00:00\" \/>\n\t\t<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n\t\t<meta name=\"twitter:title\" content=\"My Unreal Engine Learning Journey \u2013 Day 37 \u2013 More Enemies - WildTechGames: Pioneering Unique and Engaging PC Gaming Experiences.\" \/>\n\t\t<meta name=\"twitter:description\" content=\"Introduction: Today I added more enemies to the game that will eventually be armed and shoot back at the player. More Enemies: I copied the metahuman blueprint from the other guards and created a new type, the EnemyArmedGuard. In order to make him look different I simply changed his shirt to a difference color, gold\" \/>\n\t\t<script type=\"application\/ld+json\" class=\"aioseo-schema\">\n\t\t\t{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"BlogPosting\",\"@id\":\"https:\\\/\\\/wildtechgames.com\\\/?p=234#blogposting\",\"name\":\"My Unreal Engine Learning Journey \\u2013 Day 37 \\u2013 More Enemies - WildTechGames: Pioneering Unique and Engaging PC Gaming Experiences.\",\"headline\":\"My Unreal Engine Learning Journey \\u2013 Day 37 \\u2013 More Enemies\",\"author\":{\"@id\":\"https:\\\/\\\/wildtechgames.com\\\/?author=1#author\"},\"publisher\":{\"@id\":\"https:\\\/\\\/wildtechgames.com\\\/#organization\"},\"image\":{\"@type\":\"ImageObject\",\"url\":\"https:\\\/\\\/wildtechgames.com\\\/wp-content\\\/uploads\\\/2024\\\/03\\\/image-21-1024x774.png\",\"@id\":\"https:\\\/\\\/wildtechgames.com\\\/?p=234\\\/#articleImage\"},\"datePublished\":\"2024-03-12T06:37:22+00:00\",\"dateModified\":\"2024-03-12T06:37:23+00:00\",\"inLanguage\":\"en-US\",\"mainEntityOfPage\":{\"@id\":\"https:\\\/\\\/wildtechgames.com\\\/?p=234#webpage\"},\"isPartOf\":{\"@id\":\"https:\\\/\\\/wildtechgames.com\\\/?p=234#webpage\"},\"articleSection\":\"Blog\"},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\\\/\\\/wildtechgames.com\\\/?p=234#breadcrumblist\",\"itemListElement\":[{\"@type\":\"ListItem\",\"@id\":\"https:\\\/\\\/wildtechgames.com#listItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\\\/\\\/wildtechgames.com\",\"nextItem\":{\"@type\":\"ListItem\",\"@id\":\"https:\\\/\\\/wildtechgames.com\\\/?cat=1#listItem\",\"name\":\"Blog\"}},{\"@type\":\"ListItem\",\"@id\":\"https:\\\/\\\/wildtechgames.com\\\/?cat=1#listItem\",\"position\":2,\"name\":\"Blog\",\"item\":\"https:\\\/\\\/wildtechgames.com\\\/?cat=1\",\"nextItem\":{\"@type\":\"ListItem\",\"@id\":\"https:\\\/\\\/wildtechgames.com\\\/?p=234#listItem\",\"name\":\"My Unreal Engine Learning Journey \\u2013 Day 37 \\u2013 More Enemies\"},\"previousItem\":{\"@type\":\"ListItem\",\"@id\":\"https:\\\/\\\/wildtechgames.com#listItem\",\"name\":\"Home\"}},{\"@type\":\"ListItem\",\"@id\":\"https:\\\/\\\/wildtechgames.com\\\/?p=234#listItem\",\"position\":3,\"name\":\"My Unreal Engine Learning Journey \\u2013 Day 37 \\u2013 More Enemies\",\"previousItem\":{\"@type\":\"ListItem\",\"@id\":\"https:\\\/\\\/wildtechgames.com\\\/?cat=1#listItem\",\"name\":\"Blog\"}}]},{\"@type\":\"Organization\",\"@id\":\"https:\\\/\\\/wildtechgames.com\\\/#organization\",\"name\":\"wildtechgames.com\",\"description\":\"\\\"Hello from WildTechGames! It's just me here \\u2013 a dad, husband, and passionate game developer. Join me in crafting immersive PC gaming worlds where each story is a personal adventure and every player is part of the family.\\\"\",\"url\":\"https:\\\/\\\/wildtechgames.com\\\/\"},{\"@type\":\"Person\",\"@id\":\"https:\\\/\\\/wildtechgames.com\\\/?author=1#author\",\"url\":\"https:\\\/\\\/wildtechgames.com\\\/?author=1\",\"name\":\"wildtechgames.com\",\"image\":{\"@type\":\"ImageObject\",\"@id\":\"https:\\\/\\\/wildtechgames.com\\\/?p=234#authorImage\",\"url\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/62319f6a4dae5de42dfb86da3e49b732?s=96&d=mm&r=g\",\"width\":96,\"height\":96,\"caption\":\"wildtechgames.com\"}},{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/wildtechgames.com\\\/?p=234#webpage\",\"url\":\"https:\\\/\\\/wildtechgames.com\\\/?p=234\",\"name\":\"My Unreal Engine Learning Journey \\u2013 Day 37 \\u2013 More Enemies - WildTechGames: Pioneering Unique and Engaging PC Gaming Experiences.\",\"description\":\"Introduction: Today I added more enemies to the game that will eventually be armed and shoot back at the player. More Enemies: I copied the metahuman blueprint from the other guards and created a new type, the EnemyArmedGuard. In order to make him look different I simply changed his shirt to a difference color, gold\",\"inLanguage\":\"en-US\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/wildtechgames.com\\\/#website\"},\"breadcrumb\":{\"@id\":\"https:\\\/\\\/wildtechgames.com\\\/?p=234#breadcrumblist\"},\"author\":{\"@id\":\"https:\\\/\\\/wildtechgames.com\\\/?author=1#author\"},\"creator\":{\"@id\":\"https:\\\/\\\/wildtechgames.com\\\/?author=1#author\"},\"datePublished\":\"2024-03-12T06:37:22+00:00\",\"dateModified\":\"2024-03-12T06:37:23+00:00\"},{\"@type\":\"WebSite\",\"@id\":\"https:\\\/\\\/wildtechgames.com\\\/#website\",\"url\":\"https:\\\/\\\/wildtechgames.com\\\/\",\"name\":\"wildtechgames.com\",\"description\":\"\\\"Hello from WildTechGames! It's just me here \\u2013 a dad, husband, and passionate game developer. Join me in crafting immersive PC gaming worlds where each story is a personal adventure and every player is part of the family.\\\"\",\"inLanguage\":\"en-US\",\"publisher\":{\"@id\":\"https:\\\/\\\/wildtechgames.com\\\/#organization\"}}]}\n\t\t<\/script>\n\t\t<!-- All in One SEO -->\n\n","aioseo_head_json":{"title":"My Unreal Engine Learning Journey \u2013 Day 37 \u2013 More Enemies - WildTechGames: Pioneering Unique and Engaging PC Gaming Experiences.","description":"Introduction: Today I added more enemies to the game that will eventually be armed and shoot back at the player. More Enemies: I copied the metahuman blueprint from the other guards and created a new type, the EnemyArmedGuard. In order to make him look different I simply changed his shirt to a difference color, gold","canonical_url":"https:\/\/wildtechgames.com\/?p=234","robots":"max-image-preview:large","keywords":"","webmasterTools":{"miscellaneous":""},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"BlogPosting","@id":"https:\/\/wildtechgames.com\/?p=234#blogposting","name":"My Unreal Engine Learning Journey \u2013 Day 37 \u2013 More Enemies - WildTechGames: Pioneering Unique and Engaging PC Gaming Experiences.","headline":"My Unreal Engine Learning Journey \u2013 Day 37 \u2013 More Enemies","author":{"@id":"https:\/\/wildtechgames.com\/?author=1#author"},"publisher":{"@id":"https:\/\/wildtechgames.com\/#organization"},"image":{"@type":"ImageObject","url":"https:\/\/wildtechgames.com\/wp-content\/uploads\/2024\/03\/image-21-1024x774.png","@id":"https:\/\/wildtechgames.com\/?p=234\/#articleImage"},"datePublished":"2024-03-12T06:37:22+00:00","dateModified":"2024-03-12T06:37:23+00:00","inLanguage":"en-US","mainEntityOfPage":{"@id":"https:\/\/wildtechgames.com\/?p=234#webpage"},"isPartOf":{"@id":"https:\/\/wildtechgames.com\/?p=234#webpage"},"articleSection":"Blog"},{"@type":"BreadcrumbList","@id":"https:\/\/wildtechgames.com\/?p=234#breadcrumblist","itemListElement":[{"@type":"ListItem","@id":"https:\/\/wildtechgames.com#listItem","position":1,"name":"Home","item":"https:\/\/wildtechgames.com","nextItem":{"@type":"ListItem","@id":"https:\/\/wildtechgames.com\/?cat=1#listItem","name":"Blog"}},{"@type":"ListItem","@id":"https:\/\/wildtechgames.com\/?cat=1#listItem","position":2,"name":"Blog","item":"https:\/\/wildtechgames.com\/?cat=1","nextItem":{"@type":"ListItem","@id":"https:\/\/wildtechgames.com\/?p=234#listItem","name":"My Unreal Engine Learning Journey \u2013 Day 37 \u2013 More Enemies"},"previousItem":{"@type":"ListItem","@id":"https:\/\/wildtechgames.com#listItem","name":"Home"}},{"@type":"ListItem","@id":"https:\/\/wildtechgames.com\/?p=234#listItem","position":3,"name":"My Unreal Engine Learning Journey \u2013 Day 37 \u2013 More Enemies","previousItem":{"@type":"ListItem","@id":"https:\/\/wildtechgames.com\/?cat=1#listItem","name":"Blog"}}]},{"@type":"Organization","@id":"https:\/\/wildtechgames.com\/#organization","name":"wildtechgames.com","description":"\"Hello from WildTechGames! It's just me here \u2013 a dad, husband, and passionate game developer. Join me in crafting immersive PC gaming worlds where each story is a personal adventure and every player is part of the family.\"","url":"https:\/\/wildtechgames.com\/"},{"@type":"Person","@id":"https:\/\/wildtechgames.com\/?author=1#author","url":"https:\/\/wildtechgames.com\/?author=1","name":"wildtechgames.com","image":{"@type":"ImageObject","@id":"https:\/\/wildtechgames.com\/?p=234#authorImage","url":"https:\/\/secure.gravatar.com\/avatar\/62319f6a4dae5de42dfb86da3e49b732?s=96&d=mm&r=g","width":96,"height":96,"caption":"wildtechgames.com"}},{"@type":"WebPage","@id":"https:\/\/wildtechgames.com\/?p=234#webpage","url":"https:\/\/wildtechgames.com\/?p=234","name":"My Unreal Engine Learning Journey \u2013 Day 37 \u2013 More Enemies - WildTechGames: Pioneering Unique and Engaging PC Gaming Experiences.","description":"Introduction: Today I added more enemies to the game that will eventually be armed and shoot back at the player. More Enemies: I copied the metahuman blueprint from the other guards and created a new type, the EnemyArmedGuard. In order to make him look different I simply changed his shirt to a difference color, gold","inLanguage":"en-US","isPartOf":{"@id":"https:\/\/wildtechgames.com\/#website"},"breadcrumb":{"@id":"https:\/\/wildtechgames.com\/?p=234#breadcrumblist"},"author":{"@id":"https:\/\/wildtechgames.com\/?author=1#author"},"creator":{"@id":"https:\/\/wildtechgames.com\/?author=1#author"},"datePublished":"2024-03-12T06:37:22+00:00","dateModified":"2024-03-12T06:37:23+00:00"},{"@type":"WebSite","@id":"https:\/\/wildtechgames.com\/#website","url":"https:\/\/wildtechgames.com\/","name":"wildtechgames.com","description":"\"Hello from WildTechGames! It's just me here \u2013 a dad, husband, and passionate game developer. Join me in crafting immersive PC gaming worlds where each story is a personal adventure and every player is part of the family.\"","inLanguage":"en-US","publisher":{"@id":"https:\/\/wildtechgames.com\/#organization"}}]},"og:locale":"en_US","og:site_name":"WildTechGames: Pioneering Unique and Engaging PC Gaming Experiences. - &quot;Hello from WildTechGames! It's just me here \u2013 a dad, husband, and passionate game developer. Join me in crafting immersive PC gaming worlds where each story is a personal adventure and every player is part of the family.&quot;","og:type":"article","og:title":"My Unreal Engine Learning Journey \u2013 Day 37 \u2013 More Enemies - WildTechGames: Pioneering Unique and Engaging PC Gaming Experiences.","og:description":"Introduction: Today I added more enemies to the game that will eventually be armed and shoot back at the player. More Enemies: I copied the metahuman blueprint from the other guards and created a new type, the EnemyArmedGuard. In order to make him look different I simply changed his shirt to a difference color, gold","og:url":"https:\/\/wildtechgames.com\/?p=234","article:published_time":"2024-03-12T06:37:22+00:00","article:modified_time":"2024-03-12T06:37:23+00:00","twitter:card":"summary_large_image","twitter:title":"My Unreal Engine Learning Journey \u2013 Day 37 \u2013 More Enemies - WildTechGames: Pioneering Unique and Engaging PC Gaming Experiences.","twitter:description":"Introduction: Today I added more enemies to the game that will eventually be armed and shoot back at the player. More Enemies: I copied the metahuman blueprint from the other guards and created a new type, the EnemyArmedGuard. In order to make him look different I simply changed his shirt to a difference color, gold"},"aioseo_meta_data":{"post_id":"234","title":null,"description":null,"keywords":[],"keyphrases":{"focus":{"keyphrase":"","score":0,"analysis":{"keyphraseInTitle":{"score":0,"maxScore":9,"error":1}}},"additional":[]},"primary_term":null,"canonical_url":null,"og_title":null,"og_description":null,"og_object_type":"default","og_image_type":"default","og_image_url":null,"og_image_width":null,"og_image_height":null,"og_image_custom_url":null,"og_image_custom_fields":null,"og_video":"","og_custom_url":null,"og_article_section":null,"og_article_tags":[],"twitter_use_og":false,"twitter_card":"default","twitter_image_type":"default","twitter_image_url":null,"twitter_image_custom_url":null,"twitter_image_custom_fields":null,"twitter_title":null,"twitter_description":null,"schema":{"blockGraphs":[],"customGraphs":[],"default":{"data":{"Article":[],"Course":[],"Dataset":[],"FAQPage":[],"Movie":[],"Person":[],"Product":[],"ProductReview":[],"Car":[],"Recipe":[],"Service":[],"SoftwareApplication":[],"WebPage":[]},"graphName":"BlogPosting","isEnabled":true},"graphs":[]},"schema_type":"default","schema_type_options":null,"pillar_content":false,"robots_default":true,"robots_noindex":false,"robots_noarchive":false,"robots_nosnippet":false,"robots_nofollow":false,"robots_noimageindex":false,"robots_noodp":false,"robots_notranslate":false,"robots_max_snippet":"-1","robots_max_videopreview":"-1","robots_max_imagepreview":"large","priority":null,"frequency":"default","local_seo":null,"breadcrumb_settings":null,"limit_modified_date":false,"ai":null,"created":"2024-03-12 06:18:56","updated":"2025-09-23 20:43:13","seo_analyzer_scan_date":null,"focus_keyword":null,"additional_keywords":null,"truseo_locale":null},"aioseo_breadcrumb":"<div class=\"aioseo-breadcrumbs\"><span class=\"aioseo-breadcrumb\">\n\t\t\t<a href=\"https:\/\/wildtechgames.com\" title=\"Home\">Home<\/a>\n\t\t<\/span><span class=\"aioseo-breadcrumb-separator\">&raquo;<\/span><span class=\"aioseo-breadcrumb\">\n\t\t\t<a href=\"https:\/\/wildtechgames.com\/?cat=1\" title=\"Blog\">Blog<\/a>\n\t\t<\/span><span class=\"aioseo-breadcrumb-separator\">&raquo;<\/span><span class=\"aioseo-breadcrumb\">\n\t\t\tMy Unreal Engine Learning Journey \u2013 Day 37 \u2013 More Enemies\n\t\t<\/span><\/div>","aioseo_breadcrumb_json":[{"label":"Home","link":"https:\/\/wildtechgames.com"},{"label":"Blog","link":"https:\/\/wildtechgames.com\/?cat=1"},{"label":"My Unreal Engine Learning Journey \u2013 Day 37 \u2013 More Enemies","link":"https:\/\/wildtechgames.com\/?p=234"}],"_links":{"self":[{"href":"https:\/\/wildtechgames.com\/index.php?rest_route=\/wp\/v2\/posts\/234"}],"collection":[{"href":"https:\/\/wildtechgames.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/wildtechgames.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/wildtechgames.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/wildtechgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=234"}],"version-history":[{"count":5,"href":"https:\/\/wildtechgames.com\/index.php?rest_route=\/wp\/v2\/posts\/234\/revisions"}],"predecessor-version":[{"id":241,"href":"https:\/\/wildtechgames.com\/index.php?rest_route=\/wp\/v2\/posts\/234\/revisions\/241"}],"wp:attachment":[{"href":"https:\/\/wildtechgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=234"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/wildtechgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=234"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/wildtechgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=234"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}