My Unreal Engine Learning Journey – Day 26 – Webs, Bugs, and Mesh Collisions
Introduction: Made my first destruction action in the game today. Players can now use the torch to burn away a web blocking their path and I updated some mesh collisions.…
WildTechGames: Pioneering Unique and Engaging PC Gaming Experiences.
"Hello from WildTechGames! It's just me here – a dad, husband, and passionate game developer. Join me in crafting immersive PC gaming worlds where each story is a personal adventure and every player is part of the family."
Introduction: Made my first destruction action in the game today. Players can now use the torch to burn away a web blocking their path and I updated some mesh collisions.…
Introduction: I got back into the tutorial today and focused on the torch pickups, finished the current ‘level’ design and added some lighting. Torches: I had previously created the torch…
Introduction: Spent time learning some level design today using geometric brush objects. I was determined to figure out how to properly measure and scale objects in the game world. Geometry…
Introduction: Today I added a torch pickup in the game and an interactive widget on screen. Pretty simple, but can be expanded to other items in the future. Torch Pickup:…
Introduction: Creating art/assets in Unreal Engine is become very enjoyable and surprising when it works out better than expected. The accidental bugs I create are also always surprising. Torches: Creating…
Introduction: The focus today was mostly on level design, adding more things for the player to maneuver through in order to reach the next area. Stairs: I learned that Unreal…
Introduction: I have (mostly) finished setting up the animations for walking while crouched. And the game now has a lose condition with a on-screen text showing the player has lost…
Introduction: I spent a couple of days away from my computer initially while on vacation with my family, however I insist on “No Zero Days” and so I took the…
A quick tutorial on how to add 2d Text to the 3d game in Unreal Engine 5. I saw a post on an indie-dev facebook group asking how, so figured…
Introduction: Like any good adventure game, gold coins and collectibles are a must. So I added them to the game! Spinning Coins: Using some scaling tricks on a sphere and…